Research

My current research focuses on physically-based simulation for graphics applications. My research interests include computational solid and fluid mechanics, multimaterial coupling, multigrid methods and parallel/high performance computing.

Technical and Scientific Papers
Pahi: A Unified Water Pipeline and Toolset
A. Stomakhin, S. Lesser, J. Wretborn, S. Flynn, J. Nixon, N. Illingworth, A. Rollet, K. Blom, D. McHale
DigiPro 2023
Loki: A Unified Multiphysics Simulation Framework for Production
S. Lesser, A. Stomakhin, G. Daviet, J. Wretborn, J. Edholm, N. Lee, E. Schweickart, X. Zhai, S. Flynn, A. Moffat
SIGGRAPH 2022
Guided Bubbles and Wet Foam for Realistic Whitewater Simulation
J. Wretborn, S. Flynn, A. Stomakhin
SIGGRAPH 2022
Fluxed Animated Boundary Method
A. Stomakhin, A. Selle
SIGGRAPH 2017
Efficient Elasticity for Character Flesh Simulation on Octrees
A. Milne, M. McLaughlin, H. Liu, A. Stomakhin, R. Tamstorf
Disney Tech Report 2017
The Affine Particle-In-Cell Method
C. Jiang, C. Schroeder, A. Selle, J. Teran, A. Stomakhin
SIGGRAPH 2015
Material Point Method for Viscoelastic Fluids, Foams and Sponges
D. Ram, T. Gast, C. Jiang, C. Schroeder, A. Stomakhin, J. Teran, P. Kavehpour
Eurographics Symposium on Computer Animation (SCA) 2015
Optimization Integrator for Large Time Steps
T. Gast, C. Schroeder, A. Stomakhin, C. Jiang, J. Teran
IEEE TVCG 2015
Augmented MPM for Phase-Change and Varied Materials
A. Stomakhin, C. Schroeder, C. Jiang, L. Chai, J. Teran, A. Selle
SIGGRAPH 2014
A Material Point Method for Snow Simulation
A. Stomakhin, C. Schroeder, L. Chai, J. Teran, A. Selle
SIGGRAPH 2013
Energetically Consistent Invertible Elasticity
A. Stomakhin, R. Howes, C. Schroeder, J. Teran
Eurographics Symposium on Computer Animation (SCA) 2012
Talks and Courses
Art Directable Underwater Explosion Simulation
S. Flynn, A. Stomakhin, J. Wretborn, D. White
SIGGRAPH 2024 (Talks)
Fire and Explosions in Avatar: The Way of Water
J. Edholm, A. Stomakhin, R. Deshprabhu, D. Caeiro, F. Hu, C. Pope
SIGGRAPH 2023 (Talks)
Bodyopt - A Character Deformation Pipeline for Avatar: The Way of Water
C. Sprenger, T. Mack, A. Stomakhin, F. Fernandez
SIGGRAPH 2023 (Talks)
Avatar: The Way of Cloth, Hair, and Coupled Simulation
X. Zhai, E. Schweickart, N. Ilinov, J. Wretborn, A. Stomakhin, J. Homer, J. Haryono, J. Butler
SIGGRAPH 2023 (Talks)
Underwater Bubbles and Coupling
A. Stomakhin, J. Wretborn, K. Blom, G. Daviet
SIGGRAPH 2020 (Talks)
A Practical Guide to Thin Film and Drips Simulation
A. Stomakhin, A. Moffat, G. Boyle
SIGGRAPH 2019 (Talks)
Moana: Crashing Waves
D.J. Byun, A. Stomakhin
SIGGRAPH 2017 (Talks)
Moana: Performing Water
B. Frost, A. Stomakhin, H. Narita
SIGGRAPH 2017 (Talks)
Rigging the Oceans of Disney's "Moana"
J. Garcia, S. Palmer, S. Drakeley, D. Hutchins, E. Ramos, R. Habel, A. Stomakhin
SIGGRAPH Asia 2016 (Technical briefs)
The Material Point Method for Simulating Continuum Materials
C. Jiang, C. Schroeder, J. Teran, A. Stomakhin, A. Selle
SIGGRAPH 2016 (Courses)
Flesh, Flab, and Fascia Simulation on Zootopia
A. Milne, M. McLaughlin, R. Tamstorf, A. Stomakhin, N. Burkard, M. Counsell, J. Canal, D. Komorowski, E. Goldberg
SIGGRAPH 2016 (Talks)
"Big Hero 6": Into the Portal
D. Hutchins, O. Riley, J. Erickson, A. Stomakhin, R. Habel, M. Kaschalk
SIGGRAPH 2015 (Talks)
Miscellaneous
UCLA Ph.D. Thesis
A. Stomakhin
UCLA Digital Library 2013