Research

My current research focuses on physically-based simulation for graphics applications. My research interests include computational solid and fluid mechanics, multimaterial coupling, multigrid methods and parallel/high performance computing.

Technical and Scientific Papers
Fluxed Animated Boundary Method
A. Stomakhin, A. Selle
ACM SIGGRAPH 2017
The Affine Particle-In-Cell Method
C. Jiang, C. Schroeder, A. Selle, J. Teran, A. Stomakhin
ACM SIGGRAPH 2015
Material Point Method for Viscoelastic Fluids, Foams and Sponges
D. Ram, T. Gast, C. Jiang, C. Schroeder, A. Stomakhin, J. Teran, P. Kavehpour
Eurographics Symposium on Computer Animation (SCA) 2015
Optimization Integrator for Large Time Steps
T. Gast, C. Schroeder, A. Stomakhin, C. Jiang, J. Teran
IEEE TVCG 2015
Augmented MPM for Phase-Change and Varied Materials
A. Stomakhin, C. Schroeder, C. Jiang, L. Chai, J. Teran, A. Selle
ACM SIGGRAPH 2014
A Material Point Method for Snow Simulation
A. Stomakhin, C. Schroeder, L. Chai, J. Teran, A. Selle
ACM SIGGRAPH 2013
Energetically Consistent Invertible Elasticity
A. Stomakhin, R. Howes, C. Schroeder, J. Teran
Eurographics Symposium on Computer Animation (SCA) 2012
Talks and Courses
Moana: Crashing Waves
D.J. Byun, A. Stomakhin
ACM SIGGRAPH 2017 (Talks)
Moana: Performing Water
B. Frost, A. Stomakhin, H. Narita
ACM SIGGRAPH 2017 (Talks)
Rigging the Oceans of Disney's "Moana"
J. Garcia, S. Palmer, S. Drakeley, D. Hutchins, E. Ramos, R. Habel, A. Stomakhin
SIGGRAPH Asia 2016 (Technical briefs)
The Material Point Method for Simulating Continuum Materials
C. Jiang, C. Schroeder, J. Teran, A. Stomakhin, A. Selle
ACM SIGGRAPH 2016 (Courses)
Flesh, Flab, and Fascia Simulation on Zootopia
A. Milne, M. McLaughlin, R. Tamstorf, A. Stomakhin, N. Burkard, M. Counsell, J. Canal, D. Komorowski, E. Goldberg
ACM SIGGRAPH 2016 (Talks)
"Big Hero 6": Into the Portal
D. Hutchins, O. Riley, J. Erickson, A. Stomakhin, R. Habel, M. Kaschalk
ACM SIGGRAPH 2015 (Talks)
Miscellaneous
UCLA Ph.D. Thesis
A. Stomakhin
UCLA Digital Library 2013